Many feel that the human race needs strong, dedicated leadership to face the uncertain future – a selfless leader willing to take a personal interest in the fate of the Imperium. But the Regent has been a mere figurehead, who can at most discourage inter-human conflict. Humanity’s only solution is to make the position of Regent a hereditary one, to once again have it called by its ancient name – Emperor. Then the future of the entire Empire will be the overriding concern of the Emperor, instead of just the short-sighted good of his own House.
Emperor of the Fading Suns is a science fiction “grand-scale” space strategy computer game made by Holistic Design in 1996. This game was based on Holistic’s in-house role playing game Fading Suns. The game had a wide array of units and a complex back-story but was rushed to market and released with numerous severe flaws and several features underdeveloped. In patched form, it survives as a popular abandonware title with numerous unofficial, fan-made mods.[citation needed]
Each of the Royal Houses can trace its ancestry to the time of Grand Emperor Vladimir, who consolidated the fragments of the Second Republic into one might Imperium. As ordered by the Great Charter, in the event of an Emperor’s death, human space was to be ruled by an interim Regent. However, no Regent has been able to harness enough power to declare himself Emperor. In the meanwhile, the Regency has become a means to loot the Imperium.
Game Details
- Platforms: PC (Microsoft Windows)
- Genres: Strategy, Turn-based strategy (TBS)
- Developers: Holistic Design
- Publishers: Holistic Design
- Game Perspective: Bird view / Isometric
- Release Date: February 28, 1997
- File Size: 150 MB
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