The GameBoy Advance version of Resident Evil 2 was a tech demo created in 2003 by Raylight Studios, an Italian company to pitch their Blue Roses engine. By this point in time Capcom had lost interest in the viability of GameBoy ports, and the pitch was rejected.
Game Details
- Platforms: Game Boy Advance
- Genres: Shooter
- Developers: Raylight Studios
- Game Perspective: Third person
- File Size: 880 MB
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